name = Mace
preview = mace_preview.bmp
dir = mace
model = mace1.gmf
type = weapons
base = Weapon
styles = Default
description = Heavy iron ball with spikes. Ouch. 4200 HP, 320 DP, 200 fracture, and no normal.
damagesounds = sounds\hammer_hit.wav
hitpoints = 4200
decal = pierce01.tga 0 0 1 .25 .25 0
attachsound = sounds\cmp_generic.wav
concussion = 1.6
piercing = 0.8
standard = 1
mass = 14
fracture = 200
